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 Tuesday 22nd December

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PostSubject: Tuesday 22nd December   Wed Dec 16, 2015 12:12 pm

So, who is attending this week and what are you bringing?
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Richard F



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PostSubject: Re: Tuesday 22nd December   Wed Dec 16, 2015 7:06 pm

I'll be down. I've got my imperial xwing stuff now, so wouldn't mind a game of xwing.
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Jamie Garrett



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PostSubject: Re: Tuesday 22nd December   Sat Dec 19, 2015 12:07 am

Traffic permitting i'll be there. Ron, do you want to do that 2K game we were going to do last week?
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Jcking83



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PostSubject: Re: Tuesday 22nd December   Sat Dec 19, 2015 12:27 am

I'm happy to play x wing if I can borrow some stuff, it being near Xmas I shouldn't need to for much longer....
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Adam B



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PostSubject: Re: Tuesday 22nd December   Sun Dec 20, 2015 12:18 am

I should be there if I can get a game of 40k
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Rylatt



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PostSubject: Re: Tuesday 22nd December   Mon Dec 21, 2015 4:48 am

I probably won't be down, off to the inlaw for the evening. Adam is looking for a game.
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Jamie Garrett



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PostSubject: Re: Tuesday 22nd December   Mon Dec 21, 2015 8:27 pm

Adam i'll give you a game if you like. Do you fancy doing something different? I've had the idea (if no one else is playing 40K tomorrow night) to play on two sets of boards and only running tanks or similar (no troops).

It'd be like a ww2 tank battle which would be quite entertaining.

Alternatively Ron and I we going to run a 2K infantry only game, with only transports available for the game.

Or we could run another league game if you like and i'll bring either the marines or Mech?

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Adam B



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PostSubject: Re: Tuesday 22nd December   Tue Dec 22, 2015 12:34 am

Hi Jamie

Happy to play against you if you are going to be there.

I had written a 2000 point list from the Kauyon book that I was going to run.

I am not sure if I have enough tanks for the tank game but can do the troops and transports only if you can expand on what is considered troops etc.

Happy to run whatever really.

Adam
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Jamie Garrett



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PostSubject: Re: Tuesday 22nd December   Tue Dec 22, 2015 8:02 pm

Adam, lets run against your pre-written 2K list then mate. I'll put together a 2K list (might include a little surprise or two) to make the evening interesting.
Normal 40K? I'll keep it to marines and we can call this the rematch for the league if you like?
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Adam B



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PostSubject: Re: Tuesday 22nd December   Tue Dec 22, 2015 10:58 pm

Fine with me. My list should be interesting if nothing else.
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PostSubject: Re: Tuesday 22nd December   Wed Dec 23, 2015 1:54 am

Jamie, I like your tank battle idea, I'll have to have a look at my guard collection see how many points I can do and maybe play that next week if you're down?

Although an alternative to tanks only may be a toxic environment rule... any model that is not in a transport takes an ap- wound at the end of every player turn. Wounded models suffer a -2 penalty to their armour save to represent whatever bio suit they have being breached. That should encourage us both to plan a tank heavy list, but at the same time allows me to put chimeras in my list (about half the tracked vehicles I own are chimeras, and unlike Ork truks I can't take them independently as a Fast Attack choice...)
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Jamie Garrett



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PostSubject: Re: Tuesday 22nd December   Wed Dec 23, 2015 3:30 am

Ginge, a Christmas Vehicle battle sounds like fun.  

Rules (if you're happy) are:

Army Build (unbound):
If you select a Super Heavy then is your command tank and counts as your warlord, for slay the warlord purposes.      
No unique characters
No psykers
any vehicles, elites, fast attack, heavy etc.......
I promise i'll leave the titan at home as it is a bit OP.

Playing on a 8x6 table

All infantry must have a dedicated transport at the start of the game, and start in it.    As soon as any infantry leaves the safe confines of the transport, each round they are exposed to the atmosphere they take a S4 Ap- hit.    

The idea of the game is to pound the crap out of each other with uber guns, get some fun tank shocking and ramming in and see if we can re-enact the tank battles of WW2.    

I've knocked together a reasonable list which comes in around 5000 pts (which doesn't include many troops at all) and with the pace i think we can rattle through we could possibly get that done in 4 hours.
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PostSubject: Re: Tuesday 22nd December   Wed Dec 23, 2015 3:39 am

Mostly looks good to me... I still think an automatic wound would be better (despite my guardsmen having a poorer save) as I don't see the relevance of a thick skin to a toxic atmosphere... for instance, if I took Ogryns, they would be less likely to feel the effects in their armour (which generally consists of a string vest with spare tank tracks hanging off it) than your terminators in fully enclosed vacuum proof suits of the finest armour known to man... A simple automatic wound, well your breathing apparatus works on a 2+, whereas my Ogryn who has tied a football sock round his face, he has a 5+... Razz

I'll see how many points I can tally, chances are I'll have to use some troops in transports as I sold all my Baneblades (otherwise I could do the 5k in Superheavies alone Razz ) If we get cracking early on I reckon we can get through it.
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PostSubject: Re: Tuesday 22nd December   Wed Dec 23, 2015 3:40 am

I presume you don't HAVE to be unbound if you can manage to fit it into a CAD? I always prefer working that way anyway...
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PostSubject: Re: Tuesday 22nd December   Wed Dec 23, 2015 4:05 am

Actually scratch that last question I haven't enough basic Battle Tanks any more to keep it bound, unbound shall have to do. A quick check of all my tracked vehicles get's me to 4695 without infantry, sentinals, or fast flyers, so 5k should be easy enough once I start adding some bodies to make those chimeras purchasable... probably drop the wyverns too, can't see much need for anti infantry mortars in a game like this Razz
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Richard F



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PostSubject: Re: Tuesday 22nd December   Wed Dec 23, 2015 4:07 am

Change of plans. I'm not coming down as I feel like crap and to top it off, my car radiator sprung a leak and seems to have turned the carpet into a swimming pool....

Just what you want before Xmas Rolling Eyes Sad

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Jamie Garrett



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PostSubject: Re: Tuesday 22nd December   Wed Dec 23, 2015 4:12 am

mate, i'm got a few walkers in my list, and a flyer or two. Gonna be a pleasure not running flimsy rhino's.
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PostSubject: Re: Tuesday 22nd December   Wed Dec 23, 2015 4:15 am

It's ok Rich, I'll be down with x-wing Jason will still get a game...

And I've not written a list as such, I have merely listed models and their respective values to see if I could pass 5k Razz I can so now I have a week to refine the list into something a bit more... user friendly. We using formations?
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Jamie Garrett



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PostSubject: Re: Tuesday 22nd December   Wed Dec 23, 2015 4:19 am

I'm not using formations but i don't see why not. I'm happy with the auto wound bit as well.
If we go with light terrain this should move quickly and be entertaining. I've got some crater's from a scenery bundle i bought of ebay. If we combine these with the ones the club have, we could place craters where all exploded vehicles are (which hopefully will be quite a few) and we could make movement more tactical.

Always up for a games with a cool variation like this, if anyone else has any ideas to play next year?
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